The Rich History of Dice Games and Game Variations
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The Rich History of Dice Games and Game Variations

History of Dice Games: 

Dice games have been enjoyed by people across countless cultures for centuries. The earliest known dice were excavated in archaeological sites in Mesopotamia, dating back to around 3000 BCE. These dice were typically made of materials like bone, wood, or stone and were used in various games and religious practices. 

One of the most famous ancient dice game is "Senet," played in ancient Egypt around 3500 years ago. It was not only a source of entertainment but also held religious significance, with the movement of pieces symbolizing the journey of the soul through the afterlife. (Bet you didn’t know dice could be spiritual!) 

As civilizations evolved, so did dice games. The Romans enjoyed games like "Tesserae," which involved rolling dice to achieve specific combinations for points. Even during the Middle Ages, dice games remained popular, often played in taverns and gatherings as a form of entertainment. 

Fast forward to modern times, and dice continue to captivate people of all ages. Whether it's the strategic planning of Yahtzee or the risk-taking of Farkle, these games offer endless possibilities for fun and friendly competition. And with the addition of lawn versions, the enjoyment of dice games has expanded to outdoor settings, adding a new dimension to family gatherings, picnics, and barbecues. 

The appeal of dice games lies in their simplicity yet versatility. With just a set of dice and a few rules, players can engage in countless variations and adaptations, making each game unique and exciting, while remaining perfect for all ages. 

So, whether you're rolling oversized lawn dice in a game of Yahtzee or testing your luck with Farkle under the open sky, you're participating in a tradition that spans thousands of years. 

 History of Dice Games

Lawn Dice Game Types: 


Score points by rolling combinations of dice, aiming for high-scoring patterns like three of a kind, a full house, and the elusive five-of-a-kind. 


Gather your officially licensed oversized lawn dice. 

P.S. - Our Victory Tailgate Lawn Dice sets come with a scoreboard and dry erase marker, so you are ready to go! 


  • The game consists of 13 rounds, with each player taking a turn per round. 
  • On their turn, players roll all five dice up to three times, setting aside any dice they wish to keep between rolls. 
  • After each roll, players can choose to reroll any or all of the dice up to two more times to improve their hand. 


The scorecard is divided into an upper section and a lower section, each containing different scoring categories. 

  • In the upper section, players aim to score points by matching the number rolled with the corresponding number of dice. For example, if a player rolls three fours, they can score 12 points in the "Fours" category. 
  • The lower section includes more complex combinations, such as three of a kind, full house, straight, five of a kind, and chance (the total of all five dice). 

Players must strategically decide which category to fill in each round based on their current dice roll and the potential for future rolls. 

Bonus Points: 

Players can earn bonus points in the upper section by scoring at least 63 points total across the six categories. If achieved, they receive a bonus of 35 points. 

The bonus is added to the player's total score at the end of the game. 


Achieving a (five-of-a-kind) is a special accomplishment and scores 50 points. Subsequent five-of-a-kind's can also be scored as bonus points in the bonus category. 

Winning the Game: 

After 13 rounds, players tally their scores, including any bonus points earned. The player with the highest total score wins the game! 

Advanced Strategies: 

While this game is largely dependent on luck, strategic decision-making can increase your chances of scoring higher. Prioritize filling scoring categories that are most difficult to achieve or offer the highest point potential. Keep track of which categories your opponents have filled in to inform your own scoring decisions. 


Special Rules for Lawn Version: 

Consider adding a twist, like a bonus for rolling a five-of-a-kind on the first roll or allowing a re-roll for a certain number of failed attempts. 



After the predetermined number of rounds, total the scores. 

The player with the highest overall score is the winner, claiming ultimate bragging rights. 


Farkel Frenzy: 


Score points by rolling combinations of dice, but be cautious—rolling a Farkel (no scoring combinations) means losing all points for that turn! Farkel is a true game of strategy, risk-taking and a dash of luck. 


Grab a set of lawn dice and find a comfortable outdoor setting for the game and then decide on a target score for the game. 


Understanding the Basics: 

Farkel is typically played with six dice and can be enjoyed by two or more players. The goal of the game is to be the first player to reach a predetermined point total, usually 10,000 points. Players take turns rolling the dice, accumulating points based on specific combinations, and deciding whether to continue rolling or bank their points. 


Rules of the Game: 

Rolling the Dice: On your turn, you start by rolling all six dice. You must set aside at least one scoring die if possible. 

Scoring Combinations: The scoring combinations in Farkel are as follows: 

  • Single 1: 100 points 
  • Single 5: 50 points 
  • Three of a Kind: 100 times the face value of the dice (e.g., three 2s = 200 points) 
  • Three 1s: 1000 points 
  • Three Pairs: 1500 points 
  • Straight (1-2-3-4-5-6): 1500 points 
  • Four of a Kind: 1000 times the face value of the dice (e.g., four 3s = 3000 points) 
  • Five of a Kind: 2000 times the face value of the dice (e.g., five 4s = 8000 points) 
  • Six of a Kind: 3000 times the face value of the dice (e.g., six 6s = 18000 points) 

Scoring and Risk: After each roll, you must set aside at least one scoring die to continue rolling. If you set aside all six dice, you can re-roll all of them and keep accumulating points. However, if you roll and none of the dice are scoring, you "Farkel" and lose all points accumulated during that turn. 

Banking Points: At any point during your turn, you can choose to bank your accumulated points. This ends your turn, and the points are added to your total score. 

Winning the Game: The first player to reach or exceed the predetermined point total (usually 10,000 points) wins the game. 


Strategies and Tips: 

Risk Management: Farkel is a game of risk versus reward. Knowing when to push your luck and when to bank your points is crucial. Avoid being too conservative or too reckless with your rolls. 

Prioritize Scoring Combinations: Focus on rolling scoring combinations with higher point values, such as three of a kind, four of a kind, or a straight. 

Capitalize on Three Pairs and Straights: Rolling three pairs or a straight is a quick way to accumulate a large number of points. If you roll these combinations early in your turn, consider banking your points to secure them. 

Be Mindful of Farkling: As tempting as it may be to keep rolling for more points, be cautious not to Farkel and lose all your accumulated points for the turn. Sometimes, it's better to bank smaller gains than risk losing everything. 

Pay Attention to Your Opponents: Keep track of your opponents' scores and playstyles. Adjust your strategy accordingly, especially in competitive games where stealing points can make a difference. 


The Ultimate Outdoor Game Selection 

Dice aren't your thing? Check out the rest of our outdoor game types featuring cornhole, baggo, hook & ring battle, and many more top picks to rule the BBQ and soak up the rays.


Victory Tailgate does not own the copyrights or trademarks associated with the games Yahtzee or Farkle. The names, logos, and any other intellectual property related to these games are the property of their respective owners. Any mention or reference to Yahtzee or Farkle on this blog is for informational purposes only, and Victory Tailgate does not claim any endorsement, sponsorship, or affiliation with the creators or owners of these games.  

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